Version 0.4a - Changelog


  • Moved instruction decals closer to the ship
  • Changed font for numbers - old ones were hard to read
  • Fixed a bug that would display score numbers on enemy death twice
  • Fixed a bug that would occasionally let zigzagging enemies get stuck on the edge of the screen
  • Added pausescreen (Shader seems to be broken on web, maybe i'll look into it at some point...)
  • Cleaned up code for enemies and how special enemies derive from the base form
  • Added speedster enemy typ
  • Fixed a critical crash connected to the new speedster enemy type

Files

v0.4a.zip 8 MB
9 days ago

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